Teams of 4:
2 Rounds Each Teammate:
AMRAP: Stone-to-Shoulders (95/70#)
AMRAP: Muscle Ups (MOD: Chest-to-Ring + Toe-Through-Ring)
AMRAP: HSPU (3:1 Strict Press)
Teammates cannot switch movements until the 500M Row is complete, and they have to stay in order. If you don’t have 4 teammates, still complete 4 rounds of Rowing but you can eliminate one movement of the team’s choice.
Score: WOD Time – Max Reps
WOD: “High-Tide Team Tyranny” from CFMK